11/11/2023 0 Comments Mccc sims 4 story progressionOne last thing to note: These life changes are happening out in the world, beyond the active Household.The MCCC serves as the prime mod for the Sims 4 game. Because each of your saves has its own settings, you can switch back and forth between them without having to re-configure anything. Like other game options, Neighborhood Stories configurations exist on a per-save basis. *Neighbor Sim friends will still occasionally call asking for advice about life changes unless your Sim’s phone is on silent. If life changes happening all over the world are just not your thing, that’s okay! Neighborhood Stories can be entirely disabled under Game Options using the “Reset Custom Configurations” Button.* Want even more control? Do you have a vision for which households need which types of life changes? You can make it happen! Each and every household can have its own configuration, allowing you to tailor life changes that make sense to that household’s storyline. When you’re ready to configure Neighborhood Stories, use this button under the respective tabs for My Households and Other Households. Above all else, we want to avoid unintended changes to long-running games that we know you’ve put a lot of love into! By default, Neighborhood Stories is enabled for Other Households and disabled for My Households.This provides a fast and easy way to decide what happens to played households in My Households, versus Other Households out in the world. For each group of households in a particular tab, you can choose to enable or disable each type of life change and even disallow all Neighborhood Stories for those households. Independent configurations for My Households vs.You choose how Neighborhood Stories affect your game, so the Neighborhood Stories System can be configured in a few ways: It all starts in the Starting in the Manage Households panel: *cough*death*cough* This brings us back to the second major addition to Neighborhood Stories…Ī critical part of the Neighborhood Stories System is a set of new gameplay controls that allow you to tune which life changes Neighbor Sims can and cannot have. Some of these changes are obviously more significant than others. They grow up in a family, get jobs, move around, raise children, and eventually die (possibly before their time!) Die in different kinds of accidents, depending on risk factors such as Age, Traits, and Career.Īll these life changes let Neighbor Sims have richer, fuller lives that evolve over time.Households can move into and out of lots.Sim Traits heavily influence these decisions. Some Sims may instead adopt a dog or cat (requires The Sims 4 Cats and Dogs).If a Sim or their SO Hates Children, they will never do this. Family-Oriented Sims are more likely to do this, while Noncommittal Sims are less likely. Become pregnant with their Significant Other, and eventually deliver.Adopt young Sims into their household, aged between infant and toddler.The new Neighborhood Stories System opens up interesting, autonomous changes all over the world. The first major addition is life changes for all Neighbor Sims, with or without relationships to the active household. Today, I’m excited to update you on the new additions to Neighborhood Stories as we continue to build upon this feature over time. You can read all about that in my previous post about Neighborhood Stories. Last November, we rolled out a free update that added a set of life changes for Neighbor Sims who have a personal connection to the active household. However, the Sims living in the active household have the potential to experience so much more life change compared to their Neighbor Sims. As promised, I’m back to update you on Neighborhood Stories!įirst, a quick refresher about why I think Neighborhood Stories are a great addition to The Sims 4 (and super cool, though I am admittedly biased.) The base game is packed with interesting moments that lead to all kinds of life change for individual Sims.
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